Decompilation of Pokémon Pinball: Ruby & Sapphire
  • C 52.1%
  • Assembly 44.1%
  • C++ 3%
  • Python 0.5%
  • Makefile 0.2%
  • Other 0.1%
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Retnuhytnuob c75a93182f
Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214)
* name prize array, start on main board state

* next board state const refs

* main/groudon board states

* spriteGroup Const initialize

* undo SG_ consts for now - Later PR

* sprite group active bool checkpoint

* sprite group active conditions

* center screen display

* board substate initial enum tagging

* board intro mode; bonus board substates

* folderization; partial

* catch tile naming

* remaining board folderization (2 intended exceptions)

* center catch substates

* Finished Catchem substates

* finish jirachi substate mode

* baby mon substates

* clean up center screen in-file naming

* defolderization, evo/travel substates

* pendingModeChangeFlags

* Kecleon board state naming

* spheal board states

* fix unknown enum name

* kyogre initial state enum

* kyogre const checkpoint

* kyogre state enums finished

* data extraction for roulette wheel sets, state for special capturestate

* rayquaza states, roulette prize option dump
2026-05-09 08:06:24 -05:00
.github Fix github actions build 2026-02-08 08:54:04 -06:00
asm Defaults for Packed OAM data & other packed OAM readability. (#200) 2026-02-28 12:25:35 -06:00
common_syms convert hardcoded ROM addresses to symbols in asm 2019-08-04 10:34:11 -05:00
constants Revoke execute permissions 2023-06-16 20:18:38 -05:00
data Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214) 2026-05-09 08:06:24 -05:00
data_dump_tools dump some sprite sets (#201) 2026-02-28 12:26:23 -06:00
expected_objs Decomp sub_203CC (#178) 2025-09-07 07:49:03 -05:00
graphics Datadump rom1: 0x08118680 - 0x0825DE70 graphics/simple arrays (#213) 2026-04-14 17:39:37 -05:00
include Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214) 2026-05-09 08:06:24 -05:00
sound Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214) 2026-05-09 08:06:24 -05:00
src Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214) 2026-05-09 08:06:24 -05:00
tools jq is a dependency right now 2026-03-04 18:14:37 -06:00
.gitattributes Gbagfx OAM chunk handling, with override support (#143) 2026-02-08 14:17:19 -06:00
.gitignore Gbagfx OAM chunk handling, with override support (#143) 2026-02-08 14:17:19 -06:00
asmdiff.sh through sub_2768 2021-07-23 09:32:38 -05:00
audio_rules.mk Convert all samples to .wav files 2026-02-01 11:43:10 -06:00
baserom.xdelta Create build workflow 2021-07-23 10:49:36 -04:00
charmap.txt Move unused katakana into their presumed charmap positions, based on pokeemerald 2026-01-25 09:39:28 -06:00
DEBUG.md add debug packaging and documentation to set up debugging (#206) 2026-03-03 14:36:40 -06:00
graphics_rules.mk Gbagfx OAM chunk handling, with override support (#143) 2026-02-08 14:17:19 -06:00
INSTALL.md jq is a dependency right now 2026-03-04 18:14:37 -06:00
ld_script.sed Revoke execute permissions 2023-06-16 20:18:38 -05:00
ld_script.txt Renaming of board related src files, Prize state naming, board/bonus board state/substate naming (#214) 2026-05-09 08:06:24 -05:00
Makefile add debug packaging and documentation to set up debugging (#206) 2026-03-03 14:36:40 -06:00
objdiff.json Add expected_objs 2024-09-27 20:55:53 -05:00
permuter_settings.toml Update permuter_settings.toml 2023-08-13 15:05:18 -05:00
pokepinballrs.sha1 Revoke execute permissions 2023-06-16 20:18:38 -05:00
README.md Replaced decomp list with pret.github.io link 2023-08-30 18:37:40 -04:00
sym_bss.txt Mass naming: Ball/PinballGame Unk variables, function names (#210) 2026-03-15 19:40:33 -05:00
sym_common.txt Dump lots of sound data 2026-01-31 16:05:32 -06:00
sym_ewram.txt Mass naming: Ball/PinballGame Unk variables, function names (#210) 2026-03-15 19:40:33 -05:00

Pokémon Pinball: Ruby & Sapphire

This is a disassembly of Pokémon Pinball: Ruby & Sapphire.

It builds the following rom:

  • pokepinballrs.gba sha1: 9fec81ce2c5df589e0371a0bf2f92a5fe8db730b

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.