mirror of
https://github.com/pret/pokepinballrs.git
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Decompilation of Pokémon Pinball: Ruby & Sapphire
- C 52.1%
- Assembly 44.1%
- C++ 3%
- Python 0.5%
- Makefile 0.2%
- Other 0.1%
* name prize array, start on main board state * next board state const refs * main/groudon board states * spriteGroup Const initialize * undo SG_ consts for now - Later PR * sprite group active bool checkpoint * sprite group active conditions * center screen display * board substate initial enum tagging * board intro mode; bonus board substates * folderization; partial * catch tile naming * remaining board folderization (2 intended exceptions) * center catch substates * Finished Catchem substates * finish jirachi substate mode * baby mon substates * clean up center screen in-file naming * defolderization, evo/travel substates * pendingModeChangeFlags * Kecleon board state naming * spheal board states * fix unknown enum name * kyogre initial state enum * kyogre const checkpoint * kyogre state enums finished * data extraction for roulette wheel sets, state for special capturestate * rayquaza states, roulette prize option dump |
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| .github | ||
| asm | ||
| common_syms | ||
| constants | ||
| data | ||
| data_dump_tools | ||
| expected_objs | ||
| graphics | ||
| include | ||
| sound | ||
| src | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.sh | ||
| audio_rules.mk | ||
| baserom.xdelta | ||
| charmap.txt | ||
| DEBUG.md | ||
| graphics_rules.mk | ||
| INSTALL.md | ||
| ld_script.sed | ||
| ld_script.txt | ||
| Makefile | ||
| objdiff.json | ||
| permuter_settings.toml | ||
| pokepinballrs.sha1 | ||
| README.md | ||
| sym_bss.txt | ||
| sym_common.txt | ||
| sym_ewram.txt | ||
Pokémon Pinball: Ruby & Sapphire
This is a disassembly of Pokémon Pinball: Ruby & Sapphire.
It builds the following rom:
- pokepinballrs.gba
sha1: 9fec81ce2c5df589e0371a0bf2f92a5fe8db730b
To set up the repository, see INSTALL.md.
For contacts and other pret projects, see pret.github.io.