Decompilation of Pokémon Pinball: Ruby & Sapphire
  • C 51.9%
  • Assembly 43.1%
  • C++ 2.9%
  • HTML 1.2%
  • Python 0.6%
  • Other 0.3%
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Retnuhytnuob d513297c4f
Merge pull request #219 from Retnuhytnuob/combined_prs
Combined prs: Collision detail/viewer, Naming sprite gorups/SEs, custom OAM shapes
2026-07-21 14:36:52 -05:00
.github
asm intro & menu sprite set oam 2026-07-18 01:12:29 -05:00
common_syms
constants
data flipper data array sizing/function naming 2026-07-20 23:20:05 -05:00
data_dump_tools misc extra sprite set array dumping 2026-07-18 02:36:26 -05:00
expected_objs
graphics color evo items, pokeballs 2026-07-20 02:31:03 -05:00
include remaining bool true/false consts 2026-07-21 02:20:11 -05:00
sound name remaining sounds 2026-07-04 00:10:52 -05:00
src remaining bool true/false consts 2026-07-21 02:20:11 -05:00
tools Added bool const usage 2026-07-20 22:06:21 -05:00
.gitattributes
.gitignore
asmdiff.sh intro & menu sprite set oam 2026-07-18 01:12:29 -05:00
audio_rules.mk
baserom.xdelta
charmap.txt
DEBUG.md
graphics_rules.mk
INSTALL.md
ld_script.sed
ld_script.txt
Makefile Add collision view/edit tool 2026-05-21 04:25:05 -05:00
objdiff.json
permuter_settings.toml
pokepinballrs.sha1
README.md
sym_bss.txt
sym_common.txt
sym_ewram.txt IntroScene/func renames 2026-07-16 02:14:47 -05:00

Pokémon Pinball: Ruby & Sapphire

This is a disassembly of Pokémon Pinball: Ruby & Sapphire.

It builds the following rom:

  • pokepinballrs.gba sha1: 9fec81ce2c5df589e0371a0bf2f92a5fe8db730b

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.