Disassembly of Pokémon Crystal https://pret.github.io/pokecrystal/
  • Assembly 98.4%
  • C 0.9%
  • INI 0.4%
  • Makefile 0.2%
Find a file
2026-09-22 22:02:10 -04:00
.github Update RGBDS to 1.0.4 (although 1.0.0 still works) 2026-09-22 14:16:55 -04:00
audio Use for loops to declare dw sequences 2026-05-14 15:19:30 -04:00
constants Update link.asm and WRAM link transfer related symbols (#1224) 2026-08-06 17:08:51 -04:00
data Make the connection macro more convenient and foolproof (#1261) 2026-06-28 18:21:02 -04:00
docs Sync the make_patch tool with poketcg 2026-08-13 17:31:52 -04:00
engine Update link.asm and WRAM link transfer related symbols (#1224) 2026-08-06 17:08:51 -04:00
gfx Replace lzcomp with lzcompress (#1258) 2026-06-11 13:42:12 -04:00
home Add some comments/constants, minor fixes (#1255) 2026-06-08 13:33:11 -04:00
lib/mobile Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
macros Update link.asm and WRAM link transfer related symbols (#1224) 2026-08-06 17:08:51 -04:00
maps Add some comments/constants, minor fixes (#1255) 2026-06-08 13:33:11 -04:00
mobile Add some comments/constants, minor fixes (#1255) 2026-06-08 13:33:11 -04:00
ram Update link.asm and WRAM link transfer related symbols (#1224) 2026-08-06 17:08:51 -04:00
tools Add tie-breaking to gbcpal.c in case colors' luminances are identical 2026-09-22 22:02:10 -04:00
vc Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
.gitattributes Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
.gitignore Remove extraneous .gitignore rules 2025-03-15 00:11:08 -04:00
.rgbds-version Update RGBDS to 1.0.4 (although 1.0.0 still works) 2026-09-22 14:16:55 -04:00
audio.asm Ensure linked songs are in the same bank (#1027) 2022-12-29 07:59:32 -06:00
FAQ.md Update RGBDS to 1.0.4 (although 1.0.0 still works) 2026-09-22 14:16:55 -04:00
home.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
includes.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
INSTALL.md Update RGBDS to 1.0.4 (although 1.0.0 still works) 2026-09-22 14:16:55 -04:00
layout.link Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
main.asm Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
Makefile Replace lzcomp with lzcompress (#1258) 2026-06-11 13:42:12 -04:00
ram.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
README.md Renamed pokemon-asm-tools to gb-asm-tools 2024-10-09 09:20:16 -04:00
rgbdscheck.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
roms.sha1 Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
STYLE.md Add proposals for fixing STYLE.md (#941) 2022-06-17 22:41:16 -04:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
  • CRYSTAL_ps3_010328d.bin sha1: c60d57a24bbe8ecf7cba54ab3f90669f97bd330d
  • CRYSTAL_ps3_us_revise_010710d.bin sha1: 391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4
  • CGBBYTE1.784.patch sha1: a25517f60ca0e887d39ec698aa56a0040532a4b3

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokecrystal).

For other pret projects, see pret.github.io.