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DeSmuME is a Nintendo DS emulator
http://desmume.org
- C++ 47.5%
- C 46.3%
- Objective-C++ 3.9%
- Objective-C 0.7%
- Metal 0.6%
- Other 0.6%
- NEW FEATURE: Add new speed toggle buttons to the toolbar: 3x/1x, 4x/1x, 5x/1x, 6x/1x, 7x/1x, 8x/1x, 9x/1x, 10x/1x, 2x/4x/6x/8x/1x, Enable/Disable Speed Limiter. - NEW FEATURE: The Set Speed input mapping now allows for the speed setting to latch when toggled. - NEW FEATURE: The Set Speed input mapping can now assign up to four speed settings, allowing the user to toggle between each setting in sequence. - NEW FEATURE: Whenever an input is received, the status bar now reports the mapped command to that input, if any. - Fix icon sizing issues for toolbar icons when running on macOS 26 Tahoe. - Fix a status text bug where clicking in a display window running Main Display Mode, or pressing a non-mouse digital input mapped to the Touch command, would fail to display the touch coordinates. - Clean up and move all status text literals in EmuControllerDelegate.mm to cocoa_globals.h. |
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| .github | ||
| desmume | ||
| tools | ||
| .gitignore | ||
| license.txt | ||
| README.md | ||