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Stub package for the VRChat-whitelisted Final IK components.
- C# 100%
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| Final-IK-Stub.asmdef | ||
| Final-IK-Stub.asmdef.meta | ||
| FinalIkStubInstaller.cs | ||
| FinalIkStubInstaller.cs.meta | ||
| LICENSE | ||
| LICENSE.meta | ||
| Media.meta | ||
| package.json | ||
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| README.md | ||
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Final IK Stub
Stub package for the Final IK components whitelisted by VRChat
⬇️ Download Latest Version
📦 Add to VRChat Creator Companion
How it works
- VRChat copies all component data into duplicate ones when your avatar is loaded.
- By employing identical variable names in the stubs, the serialized information seamlessly transfers to the duplicate component.
Additional notes
- You cannot use any of the Final IK components in the editor, as they lack executable code.
- For testing in the editor, we highly recommend purchasing the full software from the Unity Asset Store.
Contributors
License
Final IK Stub is available as-is under MIT. For more information see LICENSE.